Army ant simulation
VStepper Member List

This is the complete list of members for VStepper, including all inherited members.

create(b2World *world, sf::RenderWindow &window, config::sTerrain terrainParam, int WINDOW_X_PX, double bodyLength=1)VSteppervirtual
createBody(b2World *world)VSteppervirtual
drawBody(sf::RenderWindow &window)VSteppervirtual
getBody()Terrain
getBottom()Terrainvirtual
getScale()Terrain
getTopLeftCorner()Terrainvirtual
getTopRightCorner()Terrainvirtual
getType()VSteppervirtual
getVLength()Terraininline
m_angle (defined in Terrain)Terrainprotected
m_bodyLength (defined in Terrain)Terrainprotected
m_groundBody (defined in Terrain)Terrainprotected
m_height (defined in Terrain)Terrainprotected
m_M_TO_PX (defined in Terrain)Terrainprotected
m_posY (defined in Terrain)Terrainprotected
m_runaway (defined in Terrain)Terrainprotected
m_terrainParam (defined in Terrain)Terrainprotected
m_width (defined in Terrain)Terrainprotected
Terrain() (defined in Terrain)Terrain
Terrain(b2World *world, sf::RenderWindow &window, config::sTerrain terrainParam, int WINDOW_X_PX, double bodyLength=1) (defined in Terrain)Terrain
VStepper() (defined in VStepper)VStepper
VStepper(b2World *world, sf::RenderWindow &window, config::sTerrain terrainParam, int WINDOW_X_PX, double bodyLength=1) (defined in VStepper)VStepper
~Terrain() (defined in Terrain)Terrainvirtual
~VStepper() (defined in VStepper)VSteppervirtual