Army ant simulation
V2BLTerrain Member List

This is the complete list of members for V2BLTerrain, including all inherited members.

create(b2World *world, sf::RenderWindow &window, config::sTerrain terrainParam, int WINDOW_X_PX, double bodyLength=1)V2BLTerrainvirtual
createBody(b2World *world)V2BLTerrainvirtual
drawBody(sf::RenderWindow &window)V2BLTerrainvirtual
getBody()Terrain
getBottom()V2BLTerrainvirtual
getScale()Terrain
getTopLeftCorner()V2BLTerrainvirtual
getTopRightCorner()V2BLTerrainvirtual
getType()V2BLTerrainvirtual
getVLength()Terraininline
m_angle (defined in Terrain)Terrainprotected
m_bodyLength (defined in Terrain)Terrainprotected
m_groundBody (defined in Terrain)Terrainprotected
m_height (defined in Terrain)Terrainprotected
m_M_TO_PX (defined in Terrain)Terrainprotected
m_posY (defined in Terrain)Terrainprotected
m_runaway (defined in Terrain)Terrainprotected
m_terrainParam (defined in Terrain)Terrainprotected
m_width (defined in Terrain)Terrainprotected
Terrain() (defined in Terrain)Terrain
Terrain(b2World *world, sf::RenderWindow &window, config::sTerrain terrainParam, int WINDOW_X_PX, double bodyLength=1) (defined in Terrain)Terrain
V2BLTerrain() (defined in V2BLTerrain)V2BLTerrain
V2BLTerrain(b2World *world, sf::RenderWindow &window, config::sTerrain terrainParam, int WINDOW_X_PX, double bodyLength=1) (defined in V2BLTerrain)V2BLTerrain
~Terrain() (defined in Terrain)Terrainvirtual
~V2BLTerrain() (defined in V2BLTerrain)V2BLTerrainvirtual