Army ant simulation
Ramp Member List

This is the complete list of members for Ramp, including all inherited members.

create(b2World *world, sf::RenderWindow &window, config::sTerrain terrainParam, int WINDOW_X_PX, double bodyLength=1)Rampvirtual
createBody(b2World *world)Rampvirtual
drawBody(sf::RenderWindow &window)Rampvirtual
getBody()Terrain
getBottom()Rampvirtual
getScale()Terrain
getTopLeftCorner()Rampvirtual
getTopRightCorner()Rampvirtual
getType()Rampvirtual
getVLength()Terraininline
m_angle (defined in Terrain)Terrainprotected
m_bodyLength (defined in Terrain)Terrainprotected
m_groundBody (defined in Terrain)Terrainprotected
m_height (defined in Terrain)Terrainprotected
m_M_TO_PX (defined in Terrain)Terrainprotected
m_posY (defined in Terrain)Terrainprotected
m_runaway (defined in Terrain)Terrainprotected
m_terrainParam (defined in Terrain)Terrainprotected
m_width (defined in Terrain)Terrainprotected
Ramp() (defined in Ramp)Ramp
Ramp(b2World *world, sf::RenderWindow &window, config::sTerrain terrainParam, int WINDOW_X_PX, double bodyLength=1) (defined in Ramp)Ramp
Terrain() (defined in Terrain)Terrain
Terrain(b2World *world, sf::RenderWindow &window, config::sTerrain terrainParam, int WINDOW_X_PX, double bodyLength=1) (defined in Terrain)Terrain
~Ramp() (defined in Ramp)Rampvirtual
~Terrain() (defined in Terrain)Terrainvirtual