Army ant simulation
Terrain Member List

This is the complete list of members for Terrain, including all inherited members.

create(b2World *world, sf::RenderWindow &window, config::sTerrain terrainParam, int WINDOW_X_PX, double bodyLength)Terrainvirtual
createBody(b2World *world)Terrainvirtual
drawBody(sf::RenderWindow &window)Terrainvirtual
getBody()Terrain
getBottom()Terrainvirtual
getScale()Terrain
getTopLeftCorner()Terrainvirtual
getTopRightCorner()Terrainvirtual
getType()Terrainvirtual
getVLength()Terraininline
m_angle (defined in Terrain)Terrainprotected
m_bodyLength (defined in Terrain)Terrainprotected
m_groundBody (defined in Terrain)Terrainprotected
m_height (defined in Terrain)Terrainprotected
m_M_TO_PX (defined in Terrain)Terrainprotected
m_posY (defined in Terrain)Terrainprotected
m_runaway (defined in Terrain)Terrainprotected
m_terrainParam (defined in Terrain)Terrainprotected
m_width (defined in Terrain)Terrainprotected
Terrain() (defined in Terrain)Terrain
Terrain(b2World *world, sf::RenderWindow &window, config::sTerrain terrainParam, int WINDOW_X_PX, double bodyLength=1) (defined in Terrain)Terrain
~Terrain() (defined in Terrain)Terrainvirtual